Double Fine and Compulsion Games Return to Independence — and Keep Their Games

Microsoft is spinning off four of its Xbox game studios as part of a broader restructuring, but two of them are walking away with something valuable: full ownership of the games they made under Microsoft’s roof.
Double Fine Productions and Compulsion Games will both transition to independent management and retain the rights to their intellectual property, game catalogues, and funding runway for their next projects, according to Xbox chief executive Asha Sharma. The other two studios being spun off — Ninja Theory and Undead Labs — are moving to new ownership with funding in place to complete their next announced titles.
What each studio is keeping
Compulsion Games, the Montreal-based studio founded in 2009, will retain the rights to all three of its released titles: Contrast, We Happy Few, and the recently released South of Midnight. In a statement, the studio described its origins as a small team of dreamers working out of a leaky gramophone factory and said it looks forward to continuing to build distinctive games as an independent operation.
“We are confident in the future of Compulsion Games and look forward to this next chapter,” the studio said, adding that supporting its team through the transition period is its immediate priority.
Double Fine, the San Francisco studio founded by industry veteran Tim Schafer and best known for the Psychonauts series, Keeper, and Kiln, described the news simply and warmly. “Once again, Double Fine Productions will be an independent studio,” the team wrote, thanking Xbox for seven years of collaboration and expressing particular gratitude that the outcome preserves the studio’s history, culture, and ownership of its games. Schafer and his team said they would share further details on what comes next soon.
What happens to the other studios
Ninja Theory, which is currently developing Senua — the follow-up to its acclaimed Hellblade series — and Undead Labs, working on State of Decay 3, have both entered terms to join new ownership. Sharma confirmed that funding is in place for both studios to complete and grow their next announced projects, suggesting continuity for fans of both franchises.
The situation at Arkane Studios, which is currently developing a Blade game, remains less resolved. Sharma said management has begun required consultation with the studio’s Works Council to review potential strategic options — language that suggests a decision is still in progress.
The broader picture
The spinoffs are part of a wider restructuring across Xbox that Microsoft announced on the same day. For Double Fine and Compulsion specifically, the outcome represents an unusually positive resolution to what can often be an uncertain process — both studios exit with their creative identities intact, their back catalogues in hand, and the freedom to chart their own course.
For players and industry watchers, the immediate question is what each studio builds next — and whether independence after years inside one of the world’s largest gaming companies proves to be the fresh start both studios are framing it as.